Revolver - Characters

May

May

Early Samantha Warden

Early Samantha Warden

Samantha Warden wearing her murdered father's coat

Samantha Warden wearing her murdered father's coat

Samantha Warden wearing her murdered father's coat

Samantha Warden wearing her murdered father's coat

Early Samantha Warden

Early Samantha Warden

Director Rothbourne, Revolver's big bad. Tried to combine a modern suit with ancient materials in the coat.

Director Rothbourne, Revolver's big bad. Tried to combine a modern suit with ancient materials in the coat.

Director Rothbourne, at one point Revolver's big bad

Director Rothbourne, at one point Revolver's big bad

An early take on Director Rothbourne. You discover that he's the magical psychic projection of an ancient blah blah blah

An early take on Director Rothbourne. You discover that he's the magical psychic projection of an ancient blah blah blah

Director Rothbourne's TRUE form! Dun dun DUUUUN.

Director Rothbourne's TRUE form! Dun dun DUUUUN.

Maya

Maya

Alexandra Mercer, a noir super spy? I can't remember

Alexandra Mercer, a noir super spy? I can't remember

Alex Mercer, at one point a reporter I believe?

Alex Mercer, at one point a reporter I believe?

An illustration to show off a character named Shift

An illustration to show off a character named Shift

I can't recall his name, but he had a big gun

I can't recall his name, but he had a big gun

?

?

Some muscle

Some muscle

Very early assorted civilians

Very early assorted civilians

Between 2005 and 2008 I worked on Project Revolver.
Beginning its life as a sequel to Jade Empire, Revolver evolved and changed course many times throughout its development.
It was recently revealed in more detail in the book "Bioware: Stories and Secrets from 25 Years of Game Development".
To celebrate, I sifted through the archives and blew 15 years of dust off some of my favorite pieces from that project.